calcActive())">
Programming the iPhone User Experience - Toby Boudreaux
Viewed 23 Times Today
What's Included?
Fast Download Speeds
Online & Offline Access
Access PDF Contents & Bookmarks
Full Search Facility
Print one or all pages of your manual
$49.99
Secure transaction
What's Included?
Fast Download Speeds
Online & Offline Access
Access PDF Contents & Bookmarks
Full Search Facility
Print one or all pages of your manual
Description
This manual, "Programming the iPhone User Experience," authored by Toby Boudreaux and published by O'Reilly Media, provides a hands-on tour of Apple's UIKit and Cocoa Touch framework for developing applications for the iPhone and iPod Touch. It offers practical information for professionals and DIY enthusiasts to create innovative user experiences.
- Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications.
- Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces.
- Apply your knowledge of Objective-C to the iPhone/iPod Touch framework.
- Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles.
- Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness.